My early morning class schedule prevents me from putting in a lot of time every morning on RTVFX. Regardless, updates are made every day. I am currently writing a tiny-glossary of terminology the real-time visual effects artist needs to be aware of when working with any simulation/physics engine. Meanwhile, former […]
Monthly Archives: September 2020
6 posts
This is only a test
Some good news and some bad news. Since most folks choose the bad news first, I lay down the bad news: I wrote absolutely nothing for RTVFX today :(. I was persuaded to take the Covid 19 test this morning which means all of my dedicated authoring time was diverted […]
This is test #2.1
I have been working on the active force on a body for a Rigid Body Dynamics Simulation. While trying to figure out the proper way for calculating the proper normal forces and static friction force, I realized that I have been approaching calculating these on a ramp incorrectly. I will […]